MUSIC PLUG-IN INSTRUMENTS, EFFECTS and SOLUTIONS
-- building the analog of analog --
April 10, 2017
A big "welcome aboard" to all our new customers who got in on our sale and thank you for your support! You helped us get our main development computer back to life, more powerful and faster than ever, and we're now back to work on the next Poly-Ana update which (we hope) should be out before month-end. With all this going on we nearly forgot; this month is Poly-Ana's 10th birthday and we've decided to celebrate by holding-over our 75% OFF, best offer ever for one more month!
We released Poly-Ana version 1.0 in April of 2006 after about 6 months of intensive public Beta testing. But don't let her maturity make you think this is an out of date or obsolete product, just check out the Changes List to see how well maintained, frequently updated and expanded this product has been! (We also "future proofed" Poly-Ana by aiming high on the CPU usage. While she had a well deserved reputation as a "CPU hog" when first released, modern computers have more than caught up to the challenge and Poly-Ana/L'il Poly-Ana now compares very favorably in CPU usage compared to any serious competition.) We're also proud to point out that over all this time we've not yet once required our customers to pay for an update. And while work on Poly-Ana 2.x will be starting soon (a complete ground-up re-write that will further expand Poly's already huge voice architecture as well as add an effects section), with our Upgrade Protection Policy Poly-Ana 1.x licensees are already authorized to use version 2.x as well! We're really far more interested in attracting new customers than we are in making our existing customers buy the same product again and again, an all too common practice that annoys us as much as we're sure it does you.
Many thanks again to all our customers, please help spread the word. And HAPPY 10TH BIRTHDAY, POLY-ANA! You've come a long way, baby!
March 10, 2017
Sorry we've been quiet for a while. (Has it really been a year?) Fear not, we've been working hard and have some big new things coming very soon, but our main development machines are on their last legs so first we need to purchase some big new hardware. If you can help us do that, we can help you by offering our BIGGEST SALE EVER! From now until month-end, we're offering all products at an unprecedented 75% OFF!
March 5, 2016
We've done some sorting and removal of duplicates from the Poly-Ana Patch Exchange and we've re-zipped them on OSX to fix a problem that cropped up after our OSX x64 compatible versions came out where the unzipped files were showing up as Unix Scripts and OSX's File Open Dialog wouldn't let Poly-Ana and L'il Poly-Ana load them. (You could use 'chmod -x filename' in a Terminal window to remove the executable attribute but we've taken care of that for you now. We still have no idea why this happens or why it only manifested when we started building for x64. If anyone has a clue please let us know!)
OSX L'il Poly-Ana users in particular will find this very good news as they're dependent on others to create patches for them. As well as updating the individual program (patch) and bank file downloads, we've also bundled them all together in a single 1 MB zip download so if you can get it all at once.
January 3, 2016
To all our new users, welcome aboard! And Happy New Year, everybody! Cheers!
October 4, 2015
Some new updates on the Custom Skins page. Hoverland has updated his "Dusk" skin, and we've updated our "Wide SEM" skin. Both skins now take advantage of the new Custom Skins features in the 1.30 Beta 7 update. As well, new Photoshop and JKnobMan resources are included to help you in tweaking these skins, or as a starting place for building your own.
October 1, 2015
Poly-Ana 1.30 Beta 7 is out and should complete the new Custom Skin system, fixes a few related bugs, and includes a skin that demos a new form of Mod Source dial that's not a dial at all, but rather a small knob that rotates what appears to be a mechanical display cylinder. If you're one of the people who didn't care for the original dial selectors, give this one a try, you just might like it! (And of course you can change them to drop down menus as well if you like. Just click on the product name to bring up the Options Dialog.)
This leaves only the new Anti-Aliasing feature to finish and the Beta will then be complete. So now's the time to get in on our 25% off Buy-it-in-Beta deal! Click here for more details about the new Custom Skin system as well as how you can earn a FREE POLY-ANA LICENSE by submitting skins we use on our site!
August 27, 2015
August 18, 2015Poly-Ana 1.30 Beta 6 completes the new Custom Skin feature, adding customization of the Parameter Display, Program Selector and dropdown Mod Source selector text colors. See our Contest for details on how to win a Poly-Ana license for your skin design and try out our first winning skin, "Dusk" by Hoverland!
July 29, 2015Poly-Ana 1.30 Beta 5 adds a helpful warning message to remind you if your Custom Skin is missing or hiding any controls. :)
July 28, 2015A great new song from Poly-Ana owner, Jason Judy of CENTRIC. Jason tells us this song "features the beautiful Poly-Ana instrument prominently on poly brass and synth bass. The instrument couldn't have come out any better in the mix so cheers to great work! ... The only synthesizers you hear which are not the poly-ana is a Shruthi-1 kit which I built and sounds amazing in its own right."
Jason continues, "For this recording I wanted a big epic analog bass sound without the epic
price tag. I tried a bunch of the Native Instruments stuff but I could
never get anything convincingly analog out of it. I went through a bunch
of analog modules in my synth rack as well, minitaurs, mophos, bass
stations. They sounded great but didn't give me anywhere near the power
and flexibility I was looking for. So I gave Poly-Ana a try and was blown
away by how analog it sounded, while still being super stable and not a
resource hog like the Arturia stuff. Any thick punchy analog bass I could
dream up was now at my finger tips. I've always been a hardware lover and
enthusiast but you'd need to start with AT LEAST $3,000 to try and get
that kind of tonal pallet from hardware. Needless to say Poly-Ana made the
cut for being the bass synth on the lastest CENTRIC recording, and was
used for some really nice brass pads as well!"
Great work, Jason! We love it! To hear more music from CENTRIC check out http://centricmusic.com
July 27, 2015OOPS! There was a bug in the OSX version of Poly-Ana causing it to not load the default graphics if a custom skin wasn't used. Fixed now in Beta 4! (Windows version remains at Beta 3.)
July 25, 2015BOOM! Another Poly-Ana update to 1.30 Beta 3, adding some new features requested by our users to the new CUSTOM SKIN system. Send us your best skin and if we like it and share it here, we'll trade you a Poly-Ana license for it, for you or a friend (or equivalent credit for you).
July 19, 2015THIS IS BIG! Poly-Ana 1.30 Beta 2 now lets you make CUSTOM SKINS!
May 9, 2015We've just released the Beta 1 update in the Poly-Ana 1.30 Beta! We've added what should be the final new control to Poly-Ana 1.x, an Anti-Aliasing feature to continue to expand sound quality options. (Please note that this is still a work in progress but we needed to get this new control added before our next update which will add custom skins -- we didn't want users building skins and leaving out on the new control!) There's also a bug fix on OSX which should automatically create Poly's settings folder. (If you still get the warning message to manually create it, please do so and let us know what host software and OSX version you're running.) The effect version, Poly-AnaFX, and the "Lite" preset-player version, L'il Poly-Ana have also been added to the 1.30 Beta. To help spread the word and get as many testers as possible, during this Beta period we're offering Poly-Ana and L'il Poly-Ana at
February 18, 2015Once again, we're taking Poly-Ana Back to Beta! We've got a (probable) fix to a rare but annoying voice stability bug, and have two big new features coming to the Beta soon!
And... we have a winner in the Vim Cortez remix contest! Congratulations to Scott from Southern California for his awesome Remix of Vim's Better Tomorrow! Scott wins licenses for both Poly-Ana and SCAMP, plus prizes from many other plug-in vendors. Scott tells us, "These two VSTs look like they'll be fun to play with, the synth I think doesn't sound like anything I have so that's awesome!" Thanks, Scott, we hope you get a lot of use out of them!
January 22, 2015
Poly-Ana power-users Vim Cortez have released their new EP and it's seriously awesome! (And chock full of Poly-Ana, Vim tells us "almost all" of the synthesizers on their new EP are our Poly-Ana! That blew our minds because when we first heard it we assumed the analog synths were mostly real. We fooled ourselves!) To celebrate, we're once again sponsoring a Vim Cortez remix contest with a prize of Poly-Ana and SCAMP licenses, as well as lots more goodies from other music software vendors.
December 12, 2014
Poly-Ana and L'il Poly-Ana 1.21 are released!
December 7, 2012
February 29, 2012
We've got some exciting new Poly-Ana patches to share with you in the Poly-Ana Patch Exchange. APZX has contributed 32 new Poly-Ana patches in a bank, here. There's lots more patches, always free, in the Patch Exchange. Check it out! And check out APZX on SoundCloud too! Is that Poly-Ana doing trance? Who knew?!?
July 7, 2011
Poly-Ana power user Synth-Project has built a custom hardware controller for his Poly-Ana! We couldn't be more impressed!
Dec 29, 2010Check out the new Poly-Ana demo video by Mistheria!
May 8, 2010
February 24, 2010
February 18, 2010
Mr. Brown has also contributed a new L'il Poly-Ana demo MP3, Release Me. Excepting the drums and a little added echo, that's 100% straight-up L'il Poly-Ana!
May 8, 2009
Check out the exciting new Poly-Ana backgrounds!
April 21, 2009
Two more new MP3 demos are up on the Poly-Ana page, check 'em out!
Oct 20, 2008
Here's a sneak peek at our upcoming new Windows VST effect, the Analog Delay Tool. It's a mod delay (delay/chorus/flanger) with some very unique randomization and live performance capabilities. Users can select either pristine modern digital quality, or activate the optional tape simulation mode using our proprietary Binary Oxide Model, a process so revolutionary that we don't dare to even hint at how it works!
Coming real soon!
Regular price will be $69.95, but you'll want to jump on this one during our Beta test period to take advantage of our Buy in Beta special price offer of $39.95.
Poly-Ana 1.14 -- Windows VST Analog Model Polyphonic Synthesizer
Poly-Ana represents an all new approach to VA (virtual analog) synthesis. If you think you've heard it all before, if you think all VA softsynths sound pretty much the same and lack the power, warmth, crispness and clarity in the mix of the classic instruments, then you owe it to yourself to try Poly-Ana. This one is really different.
In issue 114 (July 2007) Computer Music magazine ask in their table of contents, "ADMIRAL QUALITY POLY-ANA The most analogue sounding synth yet heard?" You can now read the entire Poly-Ana review HERE and see what they conclude!
"There are a lot of VAs out there but Admiral Quality's has the advantage of offering stellar quality at a reasonable price. If you love your analogues, it would be a crime not to experience what it has to offer." - CM Mag.
SCAMP 1.1.1 -- Windows VST Filter Effect
SCAMP 1.1.1, a "six channel analog model philter" that really nails the vintage sound! If you're into using analog synthesizers as effects processors, have an instrument you need warmed-up or even an entire mix you want to rave-up, then this effect is a must-try. 6 channel capable, SCAMP can be used to process surround-sound as well as the usual mono and stereo tracks. With a host-syncable LFO featuring multiple waveforms, a separate envelope follower on each channel, and full-blown VST automation and MIDI CC support, SCAMP's modulation possibilities are truely vast! From auto-wah type effects to growling audio-rate modulations of the resonant filter, SCAMP captures nuances of real analog filter behavior rarely achieved in software.
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